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=== A quick tour to start working with OOModels === | |||
* OOModels is a repository for modelling ''artefacts of all kinds''. The majority of content will consist of ''classes'' or ''packages''. | |||
* An example of such a class is [[Artefact:Model/net/leue/andreas/sandbox/model03/Person]]. It - obviously - models a preson. | |||
* Press "edit" or "view source" to ''see how the class is specified''. In this case, it's in [[Type:org/oomodels/WIML/1.0|WIML notation]]. | |||
* To download an artefact, press the "Download Code" link in the box on the right side of the page. There, select a target format, don't forget to check the disclaimer confirmation checkbox, and press download. Note, that you can download the code either ''as specified'' or ''converted''. | |||
* If you work with an application, you need to select a subset of classes you need from oomodels. To do this, you define a ''bundle'', e.g. [[Artefact:Bundle/net/leue/andreas/sandbox/model03/Model03]]. Here, you list all classes you want to select, or just list a packages and thereby implicitly select all classes in that package, or you include other bundles. | |||
* Bundles can also be "downloaded", if you do so, you can get a resolved list of all final artefact pages you need for that project. | |||
* If you're working with ''eclipse'', you can use a plugin (see [[DevelopmentPlan]], direct link [http://www.oomodels.org/updatesite eclipse updatesite], currently still a bit slow because of mediawiki, which isn't made for mass downloads, we're working on a cache - want to contribute?). | |||
* You can also integrate the download software into your own application. It already works as a standalone commandline downlaoder, and within Sphenon's EM/OS system. | |||
* To start your own project (classes, packages. bundles etc.), see this [[HowToStartAProject|short introduction]]. | |||
* An exmaple of a [[Artefact:Diagram/net/leue/andreas/process01/Process01|diagram]]. | |||
=== The overall picture === | |||
OOModels contains Artefacts | OOModels contains Artefacts |
Latest revision as of 13:53, 18 September 2009
A quick tour to start working with OOModels[edit]
- OOModels is a repository for modelling artefacts of all kinds. The majority of content will consist of classes or packages.
- An example of such a class is Artefact:Model/net/leue/andreas/sandbox/model03/Person. It - obviously - models a preson.
- Press "edit" or "view source" to see how the class is specified. In this case, it's in WIML notation.
- To download an artefact, press the "Download Code" link in the box on the right side of the page. There, select a target format, don't forget to check the disclaimer confirmation checkbox, and press download. Note, that you can download the code either as specified or converted.
- If you work with an application, you need to select a subset of classes you need from oomodels. To do this, you define a bundle, e.g. Artefact:Bundle/net/leue/andreas/sandbox/model03/Model03. Here, you list all classes you want to select, or just list a packages and thereby implicitly select all classes in that package, or you include other bundles.
- Bundles can also be "downloaded", if you do so, you can get a resolved list of all final artefact pages you need for that project.
- If you're working with eclipse, you can use a plugin (see DevelopmentPlan, direct link eclipse updatesite, currently still a bit slow because of mediawiki, which isn't made for mass downloads, we're working on a cache - want to contribute?).
- You can also integrate the download software into your own application. It already works as a standalone commandline downlaoder, and within Sphenon's EM/OS system.
- To start your own project (classes, packages. bundles etc.), see this short introduction.
- An exmaple of a diagram.
The overall picture[edit]
OOModels contains Artefacts | | Artefact:Model org oomodels sandbox Artefacts have a Type business (and other metadata) foundation e.g. WIML or XMI | entities | | Company ------------------------------- Artefacts can be downloaded | Person + during download, they can be converted | Name into another format, like WIML or XMI | ... | + conversions are specified within the wiki itself Artefacts are organised in Namespaces, by adding a converter (e.g. OOEM to Java POJO), and they belong to a Domain and a template (e.g. ooem-1.0-java-pojoraw-1.0) | learn more... + there is an eclipse plugin to download directly into your eclipse workspace
More Help[edit]
Editing Introduction·
Wiki Syntax·
Wiki Structure (Namespaces)·
Artefact Syntax·
Mediawiki Help Pages
OOModels Quickstart·
Glossary·
ArtefactSyntax·
TypeSyntax·
NamespaceSyntax·
PackageSyntax·
ConversionStepSyntax
HowToStartAProject·
HowToAddAModel·
HowToAddAFormat·
HowToAddAPackage·
HowToAddANamespace·
HowToAddAContact